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Tales of Zestiria How to Use Mystic Artes Armatization

Defeat the strengthened concluding dominate on at to the lowest degree Hard difficulty to earn this trophy. This is one of the hardest trophies of the game and requires good equipment and preparation. The final dominate will be strengthened subsequently you beat the bonus dungeon. Make sure you have earned the A Life Torn Between Gild and Chaos bays for beating the final boss on Anarchy as once the final dominate is strengthened, it cannot be reversed for the current playthrough, then do not make information technology harder than necessary as even defeating the strengthened concluding boss on Hard for this trophy is harder than defeating the regular final boss on Anarchy. Run into the The Heaven's the Limit trophy for more data on the bonus dungeon.

Unlike the other final boss-related trophies, only the second phase of the terminal boss is required for this trophy, so you can fix for the 2nd phase specifically. The final dominate in the second phase is a Dragon type, so yous tin can aim to farm equipment with the Lindwer skill. The Lindwer skill increases damage against an enemy of the Dragon type by 15%, so it volition make the battle easier, even more when multiple slots of your equipment have the Lindwer skill as the damage percentage will be increased (up to 75% for stacking Lindwer five times). You exercise not demand to have total xvi slots (as needed for the Sugariness sixteen trophy), just it does non hurt to work towards that trophy while preparing for this one. The accessory Lindwer Ring has the Lindwer skill in its starting time slot, so yous should equip information technology on the person who you lot will control the most time. Y'all tin obtain the Lindwer Ring in the bonus dungeon in Calix 5 as a drop from the enemy Bird Head. An additional useful skill is the Phoenix skill as it tin can prevent expiry in battle.

At that place are two strategies to defeat the final boss. The first one is controlling Rose and using her arte Dream Slasher where she throws vi knifes. This requires a high Attack stat for Rose. The 2d one is using the Fire Armatization and using the arte Ancient Nova. This requires a high Arte Attack stat for Lailah, and both Rose and Sorey. I personally prefer the 2d i as you lot can stand around and just spam the arte from far away, but if you adopt close combat, experience complimentary to use the first i. The following is based on the second strategy.

Your party ready up should be the post-obit: Sorey and Mikleo on top, and Rose and Lailah on bottom. Every bit for stats, when I earned the trophy, Sorey, Rose, and Lailah had the post-obit stats (the other three characters practice non affair):

  • Sorey: Assail 589, Arte Attack 617
  • Rose: Set on 83, Arte Assault 761
  • Lailah: Assail 32, Arte Assault 742

Before starting the battle confronting the last boss, you should sleep at the inn in Katz Korner and eat Mabo Curry. This recipe revives a character in one case automatically in battle with 60% HP. If yous cannot access Katz Korner, you can also eat the recipe Mabo Back-scratch Bun in Lohgrin, simply it only revives with 20% HP.

This should be a given, merely stock up on all heal items, especially Elixirs. Yous volition need them to revive characters with full HP.
Besides make sure, you have activated the following Battle Actions: Sub Partner Change and Character Change. Both allow to change Seraphims on the fly during battle and yous will unlock them past fighting at least 100 battles on at least Moderate difficulty.

Then when you take everything prepared, you volition start with the get-go phase of the final boss. The strengthened final boss on Difficult difficulty is Lv 195, has 211,374 HP and has a resistance against all 5 elements. They will also use a Mystic Arte a few times during the course of the battle. This fight can exist very long and as well demanding on items, but remember that only the second phase is relevant for this trophy, so feel gratuitous to set the difficulty to the everyman difficulty Uncomplicated. Then after winning the starting time stage, let the second final dominate vanquish y'all and set the difficulty upwardly to Hard again before you retry the battle.

In the 2d battle, the final boss is Lv 195 and has 420,000 HP. This boxing is split into 4 phases. When you reduce their HP by 25%, they will cast an arte which is deadly if successful. You will know when they will start casting the arte when the line Let me show you lot fright and despair... appears in red, but you can also check their remaining HP by pressing . They volition start casting when their HP drops below 315,000 HP. During the casting phase, constantly deal damage to the boss as information technology is the only way to stop them from casting. Exercise not heal yourself during the casting phase, concentrate on dealing damage. You will demand to deal damage about xxx,000 ~ 40,000 HP. Using Hourglasses is useless and will non stop them from casting.

When you lot have successfully interrupted the casting, you lot must enter Armatization form with and besides press to perform your own Mystic Arte. The Seraphim you used during this procedure will be gone for the balance of the boxing. This means you lot have to be careful to not accidentally use Lailah as you cannot apply the Fire Armatization for the rest of the second battle. You cannot switch Seraphims after successfully interrupting the casting, and so you lot must use the Seraphim that is partnered with Sorey during the fourth dimension. The casting volition be performed 4 times during this battle which means you lot have to use upwardly all Seraphim at the terminate, but employ the ones you do not need at the beginning. The HP corporeality for the remaining phases are 210,000 HP, 105,000 HP, and finally virtually 42,000 HP.

Control Lailah for the whole fourth dimension of the boxing (unless forced otherwise). Upon starting the battle, immediately press to switch into Armatization grade with Rose. Then keep your distance from the boss and spam Ancient Nova the whole fourth dimension. Keep an eye on your HP the whole time and also on the boss' HP because of the casting stage. Defend whenever the boss is nearly to hit you with an attack. There is a spot on the battleground where only one attack can hit you lot: At the border of the battle field at the side of their left hand. See the film beneath for a reference:

The only attack that will hit you lot at that place is the ane where the boss bends over the battlefield, so defend whenever they bend over. This spot is safe for the first and the second stage of this battle. In the third stage, there will be a current of air attack which will hit you there, so move towards another spot. In the third phase, the all-time spot is facing the mouth of the boss, only at a maximum distance. Only two attacks tin can hit yous then: The bend over assault, and the one where the boss slams both easily on the battlefield. In the fourth phase, the all-time spot is in front end of the mouth of the boss. The boss can bandage a regular arte now, for which you take to move away from that spot, but otherwise it is pretty safe.

So when you used up your first Seraphim, the game will automatically set your party to the internal party setup order. The Seraphim are in social club Mikleo, Lailah, Edna, and Zaveid. If you lot have used up Mikleo, Lailah volition be automatically partnered with Sorey. You have to avoid this scenario equally switching the Seraphim until Lailah is partnered with Rose once again will distract from the boss and yous might die quickly. This means you should employ upwardly the Seraphim in the following club: Showtime Edna or Zaveid, 2nd Edna or Zaveid, third Mikleo, and Lailah every bit the final one. You have to pay attention who is partnered with Sorey during the casting phase. Press + to switch the Seraphim. When a new phase of the battle begins, you will automatically command Sorey because of the party ready reset. Printing immediately + , and so to change dorsum to the Fire Armatization with Rose, then become to the condom spot every bit detailed above and spam Ancient Nova over and over over again.

A notation regarding All-Divides. This is an item which halves the damage of both boss and allies. This works confronting you during the casting phase as you accept to deal equally much damage as possible. You should exist strong enough that you practise non demand an All-Divide at all, just if you use one, you lot can revert the effect by using some other All-Separate.

When yous have won the 2d battle, the bays volition be unlocked, and yous do not necessarily demand to do the third battle any more than. If y'all do the battle, utilise two Arcane Bottles to bring your BG to at least 3, and so use a Mystic Arte to finish the battle.

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Source: https://www.playstationtrophies.org/game/tales-of-zestiria-ps4/trophy/124105-Bested-the-Worst.html

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